Riding a motorcycle through a wormhole in inner-space.

Art

Miitopia: One of my favourite RPGs EVER!

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I can’t get enough of Miitopia. It’s addicting as hell, adorable, and more in depth than it lets on. It’s probably the most fun RPG I have ever played, and I’ve played a good chunk of them.

A “Mii” is a Nintendo avatar originally made on the Wii, and 3DS systems as a fun mini-game character that you’d fashion as yourself or anyone else. Miitopia takes your Mii characters and casts them as characters of your choosing. The main character, their party members (6 so far that I’ve customized), The Dark Lord, mysterious wizard, a genie, and MORE all get the chance to be modeled to be played by whoever you want them to look like.

I also must mention the townsfolk in this game. It’s been surprise meets hilarity when I see some of these characters and wonder who in the development team chose them. The townsfolk, and other fifth business’ faces look and are blatantly named after such people as Bob Ross, Lamb Chop (from Lamb Chop’s Play-Along, a deep cut in my childhood tv-watching), Bob (the Minion), Batman, Kratos (God Of War), familiar Nintendo characters, and many others! I’m not sure if it’s random or what, but it’s been a delight to see who shows up next.

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One of my waifus, Lara (warrior class) on a break.

I cast my Mii as a “Pop Star”, which in traditional pen/paper RPGs is the “Bard” class. My lady, cast as a “Chef”. And my waifus Jack, Lara, Mercy, Piper, and Chun, cast as “Thief”, “Warrior”, “Sorcerer”, “Cat”, and “Imp” respectively. Each job class has a myriad of abilities appropriate to their name-sake, with a total of 12 jobs (and several personality types to choose) available as the story progresses.

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The world map is classic Super Mario Bros. 3/Mario World style, and you select a level that brings you to stretch of land your characters traverse on their own and certain fun and cute events happen, a treasure chest appears, or (of course) battles. Battles are sort of brain-dead in the sense that you’re merely just watching the battle happen of its own volition, with no intervention EXCEPT when its your main character’s turn. You can choose to attack or cast a spell/ability (depending on your chosen class). The rest of your party acts automatically. Thankfully your teammates aren’t stupid and know when to heal themselves and/or each other when its appropriate.

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The Inn is a mini-game of itself that brings your party’s struggle to life.

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Piper and Mercy bond by gossiping about my main character.

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My main character, and my Mii modeled after my lady make-up after a personal conflict.

Relationships are developed mildly during battle, but are really grown in The Inn after each stage. This is done by placing party members in rooms together, and these are often met with cute cut-scenes of them chatting or doing other things like cleaning, or exchanging gifts. The Inn also allows you to feed your party members with food you’ve collected from battles to boost stats, and each character will learn what their favourite or hated foods are. You can also purchase new weapons and armor if you see that a party member requests it. There’s also two mini-games that are played using game-tickets (found in treasure chests): Rock/Paper/Scissors, and a spin-the-wheel type. The former is a chance to win more gold, while the latter is a random chance at more XP, armor/weapon, MP candy, or tickets to take two party members to a carnival-type cruise that develops their relationship immensely.

Relationships grow on a level system as well. Each level unlocks an ability used during battle such as teaming up for an attack, damage boosting, and helping your character dodge.

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The only problem I’ve had with this game was the obsessive need to go back to each stage to get through each path I didn’t choose initially to complete and get every treasure box.

I have to say that this has been so much fun to play, and will remain in my small 3DS library forever (7 games right now). I highly recommend this to anyone who appreciates a fun Nintendo game, and can deviate from the serious lore-heavy RPG.

Score? Uhh…9/10? Yeah lets do it…

-G

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P.S. Want to add ol’ Radutron to your party? (WARNING: He’s uses swear words after defeating enemies. I made that happen by editing my characters settings. The developers did not code that in!) Here’s my QR code:

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My Thoughts on Final Fantasy XV

I just recently finished Final Fantasy XV and I must say while I take issue with the way the story paces, and takes interesting turns at very odd times (which I blame on the choice of the publisher choosing to make the holes in the story DLC), this is one of the most beautiful games I have ever played.

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The story is about a young prince named Noctis who is on his way with his best friends/bodyguards to meet his bride-to-be Lunafreya. Disaster strikes as his kingdom crumbles after he leaves, and his father dies protecting it. The only choice is to move forward and gain the strength of fallen king spirits who previously ruled the land, and also the support of celestial gods to help reclaim the throne Noctis is rightfully heir to.

The entire world is open to explore, save for a few roadblocks that open after story progressions, and each area is a seamless transition much like exploring any open world game. Except the world map here is much more epic to traverse with your party in a car, and it feels like a great road trip complete with pit stops, in-vehicle conversations, and beautiful vistas.

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Stopped at a resort and took in the sights. So beautiful.

This game is a love letter to fans of Final Fantasy, and the series itself. I couldn’t help but to think that the four main character’s haircuts were odes to characters of series past. The celestial gods (who are ‘summons’ from past games) are beautifully faithful to how they’ve looked previously, and most are massive! The ending of the story suggests The Knights Of The Round (found in FFVII) which I didn’t catch on until twelve, then a thirteenth strike is made on the antagonist.

 

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An eternal friend reveals herself as the goddess Shiva.


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Noctis demands the help from the god Leviathan, which was one of the most epic fight scenes I’ve ever witnessed in a video game.

The main selling point to this game for me was the brotherhood of the main characters, though a little too “bro”, there’s enough dynamic to the characters that it was believable, and I could relate to the ball-busting and teasing they would do to each other. Combine this with the car rides to new destinations, it made me yearn for epic road trips with friends.

The character Prompto, who is one of the four in the party you control, takes random pictures during each day, and you can save your favourites. There’s a certain part of the end of the main story that Noctis requests to take one photo with him to the final confrontation, and that photo is laying in the throne room, and the game uses it a certification of completion of the game. Something I thought was very touching.

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Despite some plot issues (which I blame on being turned into DLC), this is an epic tale, and great modern RPG that I’m sure people will be remembering down the line. Especially long-time Final Fantasy lovers like me.

-G

 


I love “Tearaway Unfolded” for PS4!

I haven’t been able to stop playing “Tearaway Unfolded” since I downloaded it from the PlayStation Network. It’s free this month for PS-Plus members.

At first glance, I thought this game was going to be a pretentious hipster-game, and with the term “crafting” put in a lot of big titles these days, I thought I would take a pass. Thankfully, it’s definitely not that and so much more!

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My “messenger” whose gone through many changes. You can customize virtually any feature they have using the presets, or draw your own!

 

It’s a platforming adventure game, where the entire world is made of construction paper folded and shaped into familiar things. The basis is that a hole has torn into the sky and ‘scraps’ have invaded infecting the world with dull newsprint. You play as ‘the messenger’ who is controlled by ‘YOU’, and you use your light to fix the world, make tribal people happy, and hypnotize and defeat scraps with the shine of your light.

Along the way you will meet characters what want things added to them, like a crown, moustache, or symbol to display.

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I thought making a simple “V” for a victory badge would suffice…

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…then I placed it on the Warrior Princess Squirrel’s helm.

 

You can take photos at anytime with your familiar selection of filters that you would see on any smartphone app. You can even do animated gifs.

 

Not to mention, you can use the PlayStation app on your phone as a second screen of sorts, take pictures from it, and it will upload to the game and texture the environment with that photo! This is great if you got a friend with you who will mess around with it as you play the game.

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This is just the creative stuff!!!

The game-play alone is really fun, with stages that are game mechanic focused the more skills you learn. Some combine these skills with some neat results, or even just leave it open to you to decide how to approach it.

Also the use of the touch-pad on the PS4 controller has been implemented so well, I think this is the only game that ACTUALLY USES IT outside of just pressing the touch-pad button (at least in any other game I’ve played so far). It’s the primary button where in this game you draw, swipe, press, and flick. So good. So fun.

I don’t see anything wrong in this game that no player would like. You have be a person with no imagination, and a real square to not enjoy this game at all. I haven’t finished the game yet, but I recommend it to any PS4 player.

Is this a review? It is now. 5 cowboy hats out of 5 cowboy hats. Now I’m gonna go and draw a cowboy hat and put it on my messenger…

-G

P.S. When you meet the Gopher who asks you to give him a new look, he’ll ask you to carry him along to his house for a prize at the end of each journey. So far I’ve been unsuccessful as each time I’ve met him he’s fallen to certain doom. I named him Horny Gopher (though his horns look like a moustache where I placed them).

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My “Rise Of The Tomb Raider” Screenshots

I just finished Rise Of The Tomb Raider, and it was phenomenal! It reminded me why I fell in love with action adventure games (i.e. the original Tomb Raider, sorry Uncharted!). Here’s a bunch of great moments in the game I had to capture on the PS4. This game never ran out of great vistas, and environments until the game was finished. I unlocked the retro Lara skins at the end, and I got a huge kick out of it. Love love love.

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With that, I’m excited to get my track “Lara” done for my record Waifu. I’ve posted the track “Jack” already and is on my YouTube channel, and Soundcloud.

-G


Dear Deadsy,

Once upon a time my brother was a huge fan of KoRn, and consumed everything they were associated with. This included your album Commencement after listening to the Family Values Tour cd. I heard every frequency of your album at the opposite end of the house that slowly got me hooked.

As I listened to Commencement I found myself using the adolescent years of the internet to get to know who Deadsy was (interviews, Deadsy Legion forum, etc.) and anticipating when the next album would be finished. I remember listening to clips leaked through Kazaa/Morpheus, and one stood out to me: “Dreamcrusher”. I still remember half of the lyrics to the clip despite not hearing it for many years:

“Oh, the misty highs we climb/A search through fear-the skies/These sudden facts can make you hollow.

When checked this life derived from barren scapes behind/where we supposedly hide/In a place to waste/A place to wallow…”

In 12th grade, I wrote a play for English class called “Dreamcrusher”, as a final assignment. It was crappy.

Eventually Phantasmagore was officially announced and I pre-ordered the album online with the promise I’d get a signed copy. I got my copy with an apology letter saying that additional signed album inserts would be mailed at a later date (and they were!).

Then I never heard anything from you guys again. I would catch “Razor Love” (I think) on some stupid MTV show at the end credits, which to me was an obscure find if someone was listening close enough.

ANYWAYS…

Years pass, and I slowly but surely shake my teenage obsessions. Now being interested in music from before my time, I’ve found familiarity of your music in artists like Tom Petty, and Gary Numan. I’m now 31, and after getting into a different (positive) mind set in my life (one of philosophy, some spirituality, and maybe some revelations of what life is), I was drawn to listen to Commencement whole again.

This album still holds up, and captures my imagination. Call me crazy but I can hear the colours you guys played on that album. “Mansion World”, and “Seagulls” are my top choices on that album, especially the latter.

Thanks for your music, and I hope that everyone has found happiness in their future years.

I am legion.

-G


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Talking about MORE Music

I’m talking about my musical tastes from the end of high school up to now, over footage of some Batman: Arkham Knight.


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Announcing New album “WAIFU”

RADUTRON ANNOUNCES “WAIFU”

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“Waifu” (‘wife’ in Japanese) is a term associating with fictional characters in video games that players have a crush on. Musician and gamer, George V. Radutu decided to glimpse into the memory of his beloved female characters of games past and present. Fall/winter will see 5 songs that celebrate the admiration and character of each woman.

Artist: Radutron

Album: Waifu

Tracks:

  1. Jack Naught
  2. Lara Croft
  3. Chun-Li
  4. Piper Wright
  5. Angela Ziegler