I’m a guy in his early 30’s who has collected his fair share of figures. I mean, just look at this…
This is is nothing compared to some people…
It had come to my attention that a certain toy company was making a line of Overwatch characters and one of them, Mercy, is among the line-up.
I am not a psychologist, but from what I’ve read (Carl Jung’s “Man And His Symbols”, and “Jung on the Active Imagination”) did I start realizing why I collect these things many people would regard as a waste of money.
The male characters have something I see in myself and utilize them in their own success. For example: Raphael is volatile, and Batman is grumpy and/or stoic. Star-Lord’s active ego/confidence is one that mine can aspire to.
Then there’s the females. These are anima who have characteristics I do not. Lara Croft is adventurous and conquers fear (especially of heights), and Mercy has a benevolence that’s literally painted angelic.
I could go on with all the figures I own, but you get the point.
I believe we collect these things because we’re scribes of these ideals that these characters represent. You can look at a person’s bookshelf or movie collection and get an idea of who they are.
The funny thing is I’ve almost stopped collecting these because I feel like I’ve “made my point” to myself. At first I thought it was because it didn’t make me happy anymore, but it never really did. Perhaps I was on a search of who I am. It’s easier to buy something that’s already made into something you like than it is to create something that represents you.
Now I’m using my strength to create things, and music will do for now, but I’m looking forward to other things that are already taking shape in my mind and on paper…
…but first I need-nay-WANT that Mercy figure.
I can’t get enough of Miitopia. It’s addicting as hell, adorable, and more in depth than it lets on. It’s probably the most fun RPG I have ever played, and I’ve played a good chunk of them.
A “Mii” is a Nintendo avatar originally made on the Wii, and 3DS systems as a fun mini-game character that you’d fashion as yourself or anyone else. Miitopia takes your Mii characters and casts them as characters of your choosing. The main character, their party members (6 so far that I’ve customized), The Dark Lord, mysterious wizard, a genie, and MORE all get the chance to be modeled to be played by whoever you want them to look like.
I also must mention the townsfolk in this game. It’s been surprise meets hilarity when I see some of these characters and wonder who in the development team chose them. The townsfolk, and other fifth business’ faces look and are blatantly named after such people as Bob Ross, Lamb Chop (from Lamb Chop’s Play-Along, a deep cut in my childhood tv-watching), Bob (the Minion), Batman, Kratos (God Of War), familiar Nintendo characters, and many others! I’m not sure if it’s random or what, but it’s been a delight to see who shows up next.
I cast my Mii as a “Pop Star”, which in traditional pen/paper RPGs is the “Bard” class. My lady, cast as a “Chef”. And my waifus Jack, Lara, Mercy, Piper, and Chun, cast as “Thief”, “Warrior”, “Sorcerer”, “Cat”, and “Imp” respectively. Each job class has a myriad of abilities appropriate to their name-sake, with a total of 12 jobs (and several personality types to choose) available as the story progresses.
The world map is classic Super Mario Bros. 3/Mario World style, and you select a level that brings you to stretch of land your characters traverse on their own and certain fun and cute events happen, a treasure chest appears, or (of course) battles. Battles are sort of brain-dead in the sense that you’re merely just watching the battle happen of its own volition, with no intervention EXCEPT when its your main character’s turn. You can choose to attack or cast a spell/ability (depending on your chosen class). The rest of your party acts automatically. Thankfully your teammates aren’t stupid and know when to heal themselves and/or each other when its appropriate.
Relationships are developed mildly during battle, but are really grown in The Inn after each stage. This is done by placing party members in rooms together, and these are often met with cute cut-scenes of them chatting or doing other things like cleaning, or exchanging gifts. The Inn also allows you to feed your party members with food you’ve collected from battles to boost stats, and each character will learn what their favourite or hated foods are. You can also purchase new weapons and armor if you see that a party member requests it. There’s also two mini-games that are played using game-tickets (found in treasure chests): Rock/Paper/Scissors, and a spin-the-wheel type. The former is a chance to win more gold, while the latter is a random chance at more XP, armor/weapon, MP candy, or tickets to take two party members to a carnival-type cruise that develops their relationship immensely.
Relationships grow on a level system as well. Each level unlocks an ability used during battle such as teaming up for an attack, damage boosting, and helping your character dodge.
The only problem I’ve had with this game was the obsessive need to go back to each stage to get through each path I didn’t choose initially to complete and get every treasure box.
I have to say that this has been so much fun to play, and will remain in my small 3DS library forever (7 games right now). I highly recommend this to anyone who appreciates a fun Nintendo game, and can deviate from the serious lore-heavy RPG.
Score? Uhh…9/10? Yeah lets do it…
P.S. Want to add ol’ Radutron to your party? (WARNING: He’s uses swear words after defeating enemies. I made that happen by editing my characters settings. The developers did not code that in!) Here’s my QR code:
I talk about getting some hate online as a Mercy-player in Overwatch. And of course the rhyme and reason why Mercy is in WAIFU. This concludes the last of the WAIFU series edition of the Stuttering and Stammering podcast.
You know, I wonder why I didn’t choose a lady from Fallout: New Vegas. Not that I regret focusing on Piper. Anyway, in this newest edition of Stuttering and Stammering I’m talking about the only good companion in all of Fallout 4, and what made me make the track I recorded sound the way it did.
I’m talking about “Chun” from WAIFU!
Stuttering and Stammering has now become audio only. A podcast? Hmm.
Anyway, I’m talking about the track “Lara” off of WAIFU.
My next Stuttering & Stammering video (podcast now?). I’m talking about my first track “Jack” from my record WAIFU. Why I chose to make the track, and why it sounds the way it does.
I just recently finished Final Fantasy XV and I must say while I take issue with the way the story paces, and takes interesting turns at very odd times (which I blame on the choice of the publisher choosing to make the holes in the story DLC), this is one of the most beautiful games I have ever played.
The story is about a young prince named Noctis who is on his way with his best friends/bodyguards to meet his bride-to-be Lunafreya. Disaster strikes as his kingdom crumbles after he leaves, and his father dies protecting it. The only choice is to move forward and gain the strength of fallen king spirits who previously ruled the land, and also the support of celestial gods to help reclaim the throne Noctis is rightfully heir to.
The entire world is open to explore, save for a few roadblocks that open after story progressions, and each area is a seamless transition much like exploring any open world game. Except the world map here is much more epic to traverse with your party in a car, and it feels like a great road trip complete with pit stops, in-vehicle conversations, and beautiful vistas.This game is a love letter to fans of Final Fantasy, and the series itself. I couldn’t help but to think that the four main character’s haircuts were odes to characters of series past. The celestial gods (who are ‘summons’ from past games) are beautifully faithful to how they’ve looked previously, and most are massive! The ending of the story suggests The Knights Of The Round (found in FFVII) which I didn’t catch on until twelve, then a thirteenth strike is made on the antagonist.
The main selling point to this game for me was the brotherhood of the main characters, though a little too “bro”, there’s enough dynamic to the characters that it was believable, and I could relate to the ball-busting and teasing they would do to each other. Combine this with the car rides to new destinations, it made me yearn for epic road trips with friends.
The character Prompto, who is one of the four in the party you control, takes random pictures during each day, and you can save your favourites. There’s a certain part of the end of the main story that Noctis requests to take one photo with him to the final confrontation, and that photo is laying in the throne room, and the game uses it a certification of completion of the game. Something I thought was very touching.
Despite some plot issues (which I blame on being turned into DLC), this is an epic tale, and great modern RPG that I’m sure people will be remembering down the line. Especially long-time Final Fantasy lovers like me.
I just finished Rise Of The Tomb Raider, and it was phenomenal! It reminded me why I fell in love with action adventure games (i.e. the original Tomb Raider, sorry Uncharted!). Here’s a bunch of great moments in the game I had to capture on the PS4. This game never ran out of great vistas, and environments until the game was finished. I unlocked the retro Lara skins at the end, and I got a huge kick out of it. Love love love.
With that, I’m excited to get my track “Lara” done for my record Waifu. I’ve posted the track “Jack” already and is on my YouTube channel, and Soundcloud.
I just recently finished “Tales From The Borderlands”. I have to say it was phenomenal!
I’ve played through “Back To The Future”, both “Walking Dead” seasons, and “The Wolf Among Us”, and love all of them. But it was this title that cemented why I love good story in video games.
I’m 31, and have been gaming since I was 5. Except back then I thought shows like “Law And Order” we’re terribly boring. The script has been flipped now and I truly prefer a great story –and even better– a “choose-your-own-context” in video games.
I’ve played through the first “Borderlands” titles, and I love how you captured the humour, the lore, and the style of it. Even the flux between humour and drama was perfect! It had me guessing the whole time until the end! I thought Felix was the mysterious guy with the shotgun. Wrong!
Anyways, keep on doing a great job. Looking forward to picking up “Batman” on PS4 next month.
• The “will they or won’t they” with Rhys and Sascha.
• Loader Bot and Gortys
• Sascha’s gift
• The Power Rangers reference
• Pretty much everything in Episode 4 and 5
• The music intros to each episode!!!
Some highlights of my first play-through of Fallout 4. The inclusion of your companion’s input, and the drama of the main story was nothing short of spectacular. V.A.T.S. is always fun too.
Here’s the last of my screenshots of my first play-through of Fallout 4. I’m still playing this game. Love it…
I’ve wrapped up the main story in Fallout 4 for the first time, so here are some of my favourite shots along my journey. Please excuse the HUD display. No spoilers.
…I can always tell that a narrator will say something like that when a movie opens showing some vast/ancient civilization. DERP!
Like the new look of my blog?
I hate that I haven’t been doing my daily thoughts, or weekly bathroom pics anymore. The truth is my house was broken into back in August while being a groomsman for my friend’s wedding, and although I had brought my laptop with me, I left everything else at home. Thankfully my musical equipment was safe, but my hard-drives, and even my back-up hard-drives were stolen! Along with my TV, PS3, and games, etc… The video games are replaceable, but the 7 years+ of everything I’ve ever done for school, my band, and even my own personal shit, was gone.
Needless to say I’ve started from scratch again. If it ain’t hackers online, then its real-life thieves you gotta worry about. Yeesh……
Anyways, I’ve put it behind me, but sometimes the mere thought of it just grinds my gears. Now I’m wondering what to do with this blog. I really really like the idea that this blog is mine (RADUTRON.COM! NO ONE HAS THIS!), and is my own website separate from any social network, and my own place to display my thoughts in such a way that I see fit.
Anyone who knows me, knows I like video games, so maybe I’ll babble on about my favourite games? I’m not sure. It’s not so great discussing it without someone else. The comments section in any gaming website is akin to youtube comments: trolling; racism; the spellchecker; and 12 yr-olds who could be all-of-the-above.
In the music front, aside from The Rabid Whole, I’ve been doing “guitar a cappella”, and beat-boxing beats into the voice recorder for these crazy low tempo songs I got ideas for. Even my dinky little synths on my iPhone have been a great help in realizing some of these tunes. This first guitar-driven track I came up with is definitely a step in the right direction, and I already see it as “track 1” in a short collection of songs. In time people will know what I mean.
This year is very exciting. New things are coming.
If you know me well enough, music and gaming are my top 2 favourite things ever. This past year has been a consumption of media as much as I see stupid memes on Facebook of that dumb angry cat. I think I’ve become a digital hoarder of sorts.
In a sea of randomness of music out there, there’s been literally a select few that have been worthy of a purchase. Now not all of these are 2012 releases, but they are new to my ears this year.
Lazerhawk – “Visitors” (80’s Sci-Fi inspired instrumental stuff. RAD!)
The Birthday Massacre – “Hide And Seek” (Catchy dark-rock/industrial-pop music.)
Hanzel Und Gretyl – “Born To Be Heiled” (Awesome German-parody-esc metal, that brings a smile to my face.)
Deus Ex: Human Revolution Soundtrack (by Michael McCann)
…and that’s about all that has tickled my fancy…
This year has also seen the release of my band The Rabid Whole’s album “REFUGE”, and my EP of covers. Both of which I’m particularly proud to have varying degrees of participation in. The Rabid Whole playing in Austin, Texas, was a spectacular experience. One I will never forget. Not to mention the other festivals we’ve had the pleasure to play this year.
Being in The Rabid Whole has been quite the journey this year as well. I developed the skill of bringing MIDI-controlled lights to The Rabid Whole’s live show, as well as other computer automated tasks for our keyboardist, Chalsey. It’s been a learning experience both technically, and socially as we learn more about each other and work as a team. This line-up of The Rabid Whole has achieved more things in this last year than any other year prior to it. The winds of change for the band will no doubt bring new experiences for us all in 2013.
2012 has been crazy in re-living classics, living classics for the first time, and catching up with recent releases. Mind you, I still have to find the time to PLAY some of these games. Some have been a steal-of-a-deal (and I’m not talking about piracy).
The Bard’s Tale
Beneath The Steel Sky
Earthworm Jim 1&2
Grand Theft Auto: San Andreas
Grand Theft Auto: Vice City
Megaman X Street Fighter
Redneck Rampage Collection
Shadow Warrior Collection
Star Wars: Knights Of The Old Republic
Star Wars: Jedi Knight 2: Jedi Outcast
The Witcher: Enhanced Edition
Alice: Madness Returns
Fallout: New Vegas (Ultimate Edition)
Mass Effect Trilogy
Persona 3 MES
Street Fighter Alpha 3
Sonic Adventure 2
Angry Birds: Star Wars
Rayman Jungle Run
Sonic 4 ep.1&2
Sonic All-Stars Racing
Street Fighter IV Volt
I always have time for music, but immersing myself in a good game is quite the challenge these days. But 2013 should prove to be quite the challenge yet as The Rabid Whole continue to grow, while I discover new music, and satiate my inner escapist. Maybe my writing skills will improve too. 😛
I’ve seen a few of these on deviantArt.com and thought I’d do my own. I tried to use just logos, and symbols to represent each influence. Do your own!
That’s right folks!
I’m a fan-boy, therefore attendance at FanExpo here in Toronto is mandatory.
I’m especially looking forward to getting autographs from Christopher Lloyd, seeing the time-traveling DeLorean, checking out some panels, maybe get some video-games signed, and unloading some cash on things I don’t need to feed my inner geek.
I’ll asking for pics with people dressed as my favourite characters, so if you’re there, BEWARE! 😛
If any of you are going, I’ll be sporting my hat (pictured above), so maybe I’ll be seeing you!